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Inclusive design addresses among other things the needs of particularly vulnerable user groups. Through this, concepts are developed that are beneficial for a much wider range of users by incorporating additional sense and creating more holistic experiences. Alexandra Verdeil is a specialist for inclusive design at tactile studios. In this episode, we discuss the specific paradigms, methods and goals of inclusive design taking tactile studio’s projects as examples. We have a look at various applications and challenges and deep dive into tactile studio’s speciality – museum and exhibition design.
Related References/Projects:
- Pullin, Graham (2009): Design Meets Disability. MIT Press.
- Verdeil, Alexandra; Even-Moreau, Marie-Laure (2016): To What Extent Is Public Participation a Compass for Designers? In: Amstutz, S.; Ziegler, U.; Rehn-Groenendijk, J. (eds.): Empathic Spaces. Ansätze und Methoden für eine bedürfnisorientierte Innenarchitektur. Transcript.
- www.tactilestudio.co/de/
- https://tactilestudio.co/multisensory-kit-monnaie-paris-dementia/
- https://tactilestudio.co/plant-and-animal-senses-capabilities-beyond-our-imagination/
- https://mainlymuseums.com/post/860/museums-and-accessibility/
- Quite new and inspiring news from ICOM (topic cognitive disability not enough known in the museum design, I would say): https://icom.museum/en/news/museums-and-inclusion-reflections-on-the-remaining-obstacles-to-cognitive-accessibility/